The following is an overview about the party skills capability of each character class. Please note that the Guardian can not be chosen as a player class.
Rogue:
Quick eye (Increased chance of good events while searching town)
Active (Chance of gaining bonus AP every day). Maxes at 10, +1 – 10 extra AP per day when it fires.
Negotiator (Better reward for completing a day)
Threat (Enemies move more slowly). Maxes at 10, 21% slower.
Guardian: (computer only)
Insurance (Receive GP every time an enemy hits the castle). Maxes at 10, 11 GP per hit.
Supplier (Recharge time of usable items reduced). Maxes at 10, 200%
Love (You gain gold when one of your sisters explodes). Maxes at 10, 55gc/sister.
Accountant (Cheaper wages). Maxes at 10, 43%.
Leadership (Faster aiming). Maxes at 10, 52%.
Defender (Chance of fully blocking damage to a wall on any given hit). Maxes at 10, 23%
Threat (Enemies move more slowly). Maxes at 10, 21% slower.
Noble:
Accountant (Cheaper wages). Maxes at 10, 43%
Active (Chance of gaining bonus AP every day). Maxes at 10, +1 – 10 extra AP per day when it fires.
Cook (Extra bonus exp when you Dine)
Taunt (Spend 2 AP to raise enemy HP and reward). Maxes at 5, +60% reward (Bonus hp unaffected by rank)
Insurance (Receive GP every time an enemy hits the castle). Maxes at 10, 11 GP per hit.
Duelist:
Engineer (Mods are stronger if applied when you have this). Maxes at 10, 52%.
Ranger:
Breeder (Increased income from chickens). Maxes at 10, +63%.
Active (Chance of gaining bonus AP every day). Maxes at 10, +1 – 10 extra AP per day when it fires.
Supplier (Recharge time of usable items reduced). Maxes at 10, 200%
Scavenger (Increase chance of items dropping)
Leadership (Faster aiming). Maxes at 10, 52%.
Hunter:
Cook (Extra bonus exp when you Dine)
Engineer (Mods are stronger if applied when you have this). Maxes at 10, 52%.
Scavenger (Increase chance of items dropping)
Breeder (Increased income from chickens). Maxes at 10, +63%.
Sheriff:
Quick eye (Increased chance of good events while searching town)
Leadership (Faster aiming). Maxes at 10, 52%.
Defender (Chance of fully blocking damage to a wall on any given hit). Maxes at 10, 23%
Taunt (Spend 2 AP to raise enemy HP and reward). Maxes at 5, +60% reward (Bonus hp unaffected by rank)
Insurance (Receive GP every time an enemy hits the castle). Maxes at 10, 11 GP per hit.
Militia:
Taunt (Spend 2 AP to raise enemy HP and reward). Maxes at 5, +60% reward (Bonus hp unaffected by rank)
Love (You gain gold when one of your sisters explodes). Maxes at 10, 55gc/sister.
Sniper:
(CANNOT GAIN PARTY SKILLS)
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